Wardens of Glow v0.2.0


Since the game-jam, we've continued the work on Wardens of Glow, aside from the obvious name-change from "Glow" to "Wardens of Glow" a lot has happened.

New

- Player can press TAB for a debug overlay
- Player can press ENTER to enter commands for testing
- The Creeping Darkness sound will take the main musics place as lantern fades
- Added alpha disclaimer to intro
- Wardens under cursor will be highlighted
- Added animation for wardens dying
- Added sound when warden collect glow

Changes

- Increased size of collider on wardens to select more easily
- Models smooth-shading recalculation
- Wardens will no longer store Glow when near lantern. To Store collected Glow, wardens need to take the lantern.
- Wardens store their collected Glow x10 faster
- The Carrier will no longer be faster than every enemy
- The time between the post-game quote and the scoreboard has been increased
- The main menu was remade
- Lanterns glow collection range was decreased
- New glow-model & behaviour
- Uncollected glow will despawn after some time

Removed

- Removed lantern UI-button

Fixed Bugs

- Wardens can no longer walk so far ahead from the lantern, that the lantern end up on the wrong side of the invisible wall
- New wardens spawning into the game will no longer hover
- Player can no longer collect infinite glow by moving warden out of reach while storing collected glow
- Wardens can no longer backtrack into unloaded areas
- Enemies killed outside invisible walls will no longer spawn unreachable glow
- Player can no longer collect scores after game has ended

Files

WardensOfGlow_v0.2-alpha_MAC.zip 49 MB
Jan 21, 2021
WardensOfGlow_v0.2-alpha_WINDOWS.zip 40 MB
Jan 21, 2021

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Comments

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Still strangely fun to play endlessly. The update smooths some things out in a nice way (I appreciate that the wardens hold their _glow_ more now), but perhaps now it's too easy? Glad to see you're still working on this :)

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Hey, Darzington! It's fun you took the time to replay and see the game evolve! :D We hope you stay around fo thet next update where we've fixed and added a lot of things.  And see if we can get this game all the way to Beta. ;)

Yessss! If you want you can come join my streaming discord, we have a channel specifically made for sharing updates to games that I've played during a Jammy Wednesday, this would be perfect.

(+1)

I'll be there! :D